#ifndef _PP3D_DEF #define _PP3D_DEF double clamped(double val,double min,double max); void help(void); void badstream_exit(char *s); void getinput(void); void idle(void); void tumble(void); void keyboard(unsigned char key,int x, int y); void special(int key, int x, int y ); void reshape(int nw, int nh); void display(void); #endif